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Adventure Design

Inspirations from Divinity Original Sin

13 September, 2016 | |
Tags: 
  • Thoughts, 
  • Adventure Design, 
  • Narration, 

I have been playing through Divinity Original Sin with a friend. It has been taking us several months in real time (about 100 hours game time) already, and I do not regret a single hour. It is a great game... »

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The Golden Rule: Have fun.

- Alan De Smet
© 2016 Raphael Reitzig.
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